feat: a bit of build documentation because ios is crazy stuff

This commit is contained in:
castdrian
2024-01-15 07:02:58 +01:00
parent 5ffee47224
commit 1f3c358f0a
2 changed files with 42 additions and 5 deletions

View File

@@ -3,31 +3,68 @@
Native-app for movie-web.
## Getting started
```
```bash
pnpm install
// Having nx installed globally is recommended
pnpm install -g nx
// If you don't want nx installed globally, you can use the following command
(pnpm dlx or npx) nx <command>
(pnpm exec or npx) nx <command>
```
## Running tasks
To execute tasks with Nx use the following syntax:
```
```bash
nx <target> <project> <...options>
```
For example, to run the mobile app:
### Android
```bash
nx run mobile:android
```
nx run mobile
### iOS
```bash
nx run mobile:ios
```
## Building archives
### Android .apk
```bash
nx run mobile:prebuild --platform=android
cd apps/mobile/android && ./gradlew assembleRelease
```
### iOS .app
#### Real device
```bash
nx run mobile:prebuild --platform=ios
cd apps/mobile/ios && xcodebuild archive -workspace movieweb.xcworkspace -scheme "movieweb" -sdk iphoneos -configuration "Release" -archivePath "build/app.xcarchive" -destination generic/platform=iOS CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO CODE_SIGNING_ALLOWED=NO
```
#### Simulator
```bash
nx run mobile:prebuild --platform=ios
cd apps/mobile/ios && xcodebuild archive -workspace movieweb.xcworkspace -scheme "movieweb" -sdk iphonesimulator -configuration "Release" -archivePath "build/app.xcarchive" -destination "generic/platform=iOS Simulator" CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO CODE_SIGNING_ALLOWED=NO
```
## Repository information
This project uses Nx to manage the monorepo. For more information about Nx, visit [nx.dev](https://nx.dev).
### Mobile app
The mobile app is built with React Native and Expo. For more information about Expo, visit [expo.io](https://expo.io).